Since*
0.7
Transpose rows with columns in the input video and optionally flip it.
It accepts a parameter representing an integer, which can assume the values:
- 0, 4
-
Rotate by 90 degrees counterclockwise and vertically flip (default), that is:
L.R L.l . . -> . . l.r R.r
- 1, 5
-
Rotate by 90 degrees clockwise, that is:
L.R l.L . . -> . . l.r r.R
- 2, 6
-
Rotate by 90 degrees counterclockwise, that is:
L.R R.r . . -> . . l.r L.l
- 3, 7
-
Rotate by 90 degrees clockwise and vertically flip, that is:
L.R r.R . . -> . . l.r l.L
For values between 4-7 transposition is only done if the input video geometry is portrait and not landscape.