FFmpeg 4.2.10
Since* 0.7
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Compute a look-up table for binding each pixel component input value to an output value, and apply it to the input video.

lutyuv applies a lookup table to a YUV input video, lutrgb to an RGB input video.

These filters accept the following parameters:

c0

set first pixel component expression

c1

set second pixel component expression

c2

set third pixel component expression

c3

set fourth pixel component expression, corresponds to the alpha component

r

set red component expression

g

set green component expression

b

set blue component expression

a

alpha component expression

y

set Y/luminance component expression

u

set U/Cb component expression

v

set V/Cr component expression

Each of them specifies the expression to use for computing the lookup table for the corresponding pixel component values.

The exact component associated to each of the c* options depends on the format in input.

The lut filter requires either YUV or RGB pixel formats in input, lutrgb requires RGB pixel formats in input, and lutyuv requires YUV.

The expressions can contain the following constants and functions:

w, h

The input width and height.

val

The input value for the pixel component.

clipval

The input value, clipped to the minval-maxval range.

maxval

The maximum value for the pixel component.

minval

The minimum value for the pixel component.

negval

The negated value for the pixel component value, clipped to the minval-maxval range; it corresponds to the expression "maxval-clipval+minval".

clip(val)

The computed value in val, clipped to the minval-maxval range.

gammaval(gamma)

The computed gamma correction value of the pixel component value, clipped to the minval-maxval range. It corresponds to the expression "pow((clipval-minval)/(maxval-minval)\,gamma)*(maxval-minval)+minval"

All expressions default to "val".

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Examples

  • Negate input video:

    lutrgb="r=maxval+minval-val:g=maxval+minval-val:b=maxval+minval-val"
    lutyuv="y=maxval+minval-val:u=maxval+minval-val:v=maxval+minval-val"

    The above is the same as:

    lutrgb="r=negval:g=negval:b=negval"
    lutyuv="y=negval:u=negval:v=negval"
  • Negate luminance:

    lutyuv=y=negval
  • Remove chroma components, turning the video into a graytone image:

    lutyuv="u=128:v=128"
  • Apply a luma burning effect:

    lutyuv="y=2*val"
  • Remove green and blue components:

    lutrgb="g=0:b=0"
  • Set a constant alpha channel value on input:

    format=rgba,lutrgb=a="maxval-minval/2"
  • Correct luminance gamma by a factor of 0.5:

    lutyuv=y=gammaval(0.5)
  • Discard least significant bits of luma:

    lutyuv=y='bitand(val, 128+64+32)'
  • Technicolor like effect:

    lutyuv=u='(val-maxval/2)*2+maxval/2':v='(val-maxval/2)*2+maxval/2'