Since*
6.1
Apply an effect that emulates chromatic aberration. Works best with RGB inputs, but provides a similar effect with YCbCr inputs too.
- dist_x
-
Horizontal displacement multiplier. Each chroma pixel’s position will be multiplied by this amount, starting from the center of the image. Default is
0
. - dist_y
-
Similarly, this sets the vertical displacement multiplier. Default is
0
.